Gamified Learning in Education How Online Quizzes like Kahoot Transform Classroom Dynamics

Mahaseth, Harsh, Bajpai, Arushi and Gupta, Akash (2025) Gamified Learning in Education How Online Quizzes like Kahoot Transform Classroom Dynamics. Engineering Proceedings, 107 (1): 41. pp. 1-10. ISSN 2673-4591

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Abstract

Online quizzes, such as Kahoot, are innovative tools reshaping modern education by boosting student engagement, enhancing memory retention, and encouraging collaboration. This study explores their role as a modern extension of the Socratic Method, highlighting their ability to combat challenges like reduced attention spans, exam anxiety, and unhealthy competition. With real-time feedback and gamified elements, quizzes make learning interactive and enjoyable, breaking the monotony of lectures. While technical limitations like time constraints and over-reliance on digital tools are noted, the findings advocate a balanced approach. Online quizzes foster inclusivity, improve learning outcomes, and prepare students for a tech-driven future.

Item Type: Article
Keywords: online quizzes | Kahoot | student engagement | interactive learning | classroom pedagogy | digital learning | education
Subjects: Social Sciences and humanities > Social Sciences > Education
JGU School/Centre: Jindal Global Law School
Depositing User: Mr. Luckey Pathan
Date Deposited: 02 Sep 2025 15:28
Last Modified: 02 Sep 2025 15:28
Official URL: https://doi.org/10.3390/engproc2025107041
URI: https://pure.jgu.edu.in/id/eprint/10054

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